Open the file.
Meet the suspects, read the first report, and get your bearings. No host. No costumes. Just curiosity.
You've got a case.
Follow the clues. Question the alibis. Have a wildly different night in — on your own, with your person, or with your favorite suspects.
About 5–10 minutes · No signup · No printer needed
Less scrolling.
More “wait, look at this.”
01 / THE EVENING, REWRITTEN
A story you move forward.
Not another thing you watch.
Meet the suspects, read the first report, and get your bearings. No host. No costumes. Just curiosity.
Compare evidence, unlock the next lead, and ask for a hint when the trail goes cold. You set the pace.
Pick your suspect. Back it with evidence. Reveal the truth — and settle who was right all along.
02 / PICK YOUR INVESTIGATION STYLE
You don't need a party to have a plot twist.
Put your phones aside (except the one holding the case). Compare theories, trade discoveries, and see how well you really think together.
The free sample uses one shared screen. Separate-device rooms are not included.
03 / OUR FIRST FULL INVESTIGATION
The last masquerade at Blackthorn Hotel. Its owner is dead, but his voice is still on the speakers. Four people are hiding something. Follow the evidence to discover who turned the evening into a cover-up.
24 exhibits, four suspects and a complete ending. Duration varies; independent playtesting is still in progress. No jump scares. No host required.
NO EMAIL GATE. NO GUESSWORK.
The Clockwork Alibi is a complete, original mini-case.
Three suspects. A strange timestamp. One story that falls apart.
Estimated 5–10 minutes · Saves on this browser · No signup
04 / A FEW THINGS TO CLEAR UP
The free mini-case is a browser-based detective game. You read evidence, unlock a lead, and submit a conclusion. The planned full case will use the same style, with an optional printable companion. It is not a role-play dinner party: everyone investigates, and nobody has to act or know the solution in advance.
Yes. Every clue in the free sample is available to a solo player. Playing with others adds discussion, not missing information. In couple or group mode, suggested investigator roles help you share the reading on one screen.
For this version, share one device in person, or have one person share their screen on a video call you already use. There are no synchronized private multiplayer rooms in this release. A launch-list signup is not a promise of that feature.
No. Messages appear inside the game. We do not ask for a phone number or send SMS. Progress unlocks the next clue, so pausing your evening won't leave you behind.
The mini-case has progressive, optional hints. Try a small nudge first, then ask for a more direct clue. There is no countdown or penalty for thinking. You can reread the available exhibits before submitting an answer.
The purchase button shows whether sales are open. The complete case is built and in private pilot. When checkout is enabled, payment provides a private browser-play link by email. Nothing ships. Already have a case? Open your desk.
The sample is a non-graphic mystery about a false alibi. No jump scares. The planned full case contains fictional crime and suspense for ages 14 and up. These are fixed-solution investigations: you can revisit them, but you will know the answer after solving them.
CASE 001 / THE NEXT INVITATION
Be first to hear when the full Blackthorn case opens.
Until then, the mini-case is yours to investigate.